This is a demo for a 2D platformer in which you play as a flying squirrel, learn how to climb and glide, and complete a short timed course.


The goal of this demo was to prototype a few key game elements: the player controller, the visual art and animation (including UI) style, and the sound design. Everything in the game was created by me, apart from the two sound effects for the start and finish lines.


I would call anything under a minute a good time. See if you can beat my best time of 51 seconds!

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